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Halo spartan strike anticipation
Halo spartan strike anticipation




In this game, they can take a lot of punishment, take out a number of enemies on their own, and very rarely go down. Anyone who has played the FPS games will tell you that Marines tend to be useless bullet sponges that do little to actually help you.

halo spartan strike anticipation halo spartan strike anticipation

  • The Marines that occasionally accompany you.
  • It gives you 150 rockets to start (again, no reloading) and fires VERY fast, obliterating anything unfortunate enough to get in your way.
  • The Rocket Launcher approaches game-breaking territory.
  • When you fire it, the beam keeps going for a full three seconds, letting you point it at different things to kill several targets with one shot.
  • The Spartan Laser still has to be charged before firing, but isn't a single-shot weapon.
  • The Sniper Rifle fires faster than before and its rounds can pierce through targets (which is far more useful when combined with the top-down perspective).
  • The three power weapons (possibly justified, as you have to spend XP or real money to use them):.
  • It's also the only hitscan weapon in the game.
  • The Focus Rifle went from being an energy sniper that overheats easily to a death ray that tears through shields and armor, making it a viable alternative to the Assault Rifle (aside from the comparatively low max ammo).
  • The Plasma Pistol's fully charged shot can not only take of shields and stun vehicles, but it does a lot of damage to vehicles and turrets, making it a viable weapon to use against them.
  • halo spartan strike anticipation

  • Adaptational Badass: A number of weapons have been buffed up considerably for this game (take note of how many of these have to do with the lack of reloading):.
  • A sequel, Halo: Spartan Strike, was released on April 16, 2015.






    Halo spartan strike anticipation